I've had the opportunity to join Myria some time ago and create one of the early designs for their game called Metarush!
This is the first time that I did fulltime concept work and was a great experience. The game went through so many design changes, both fun and challenging at the same time.
Still feels surreal seeing the design in game!
Huge shoutout to my amazing Art Directors:
Quentin Gabriel
https://www.artstation.com/quentin
Miroslav Petrov
https://www.artstation.com/soulsurvivor
and the rest of the Metarush team for making it possible! 💪💪
Check out the gameplay sneakpeak here:
https://twitter.com/PlayMetarush/status/1635572069504000000